BuildR Carcassonne Generator By Jasper Stocker | December 8, 2017 - 8:16 pm | Asset Store, BuildR, Procedural Generation, Unity3d Leave a comment
BuildR Carcassonne Project – With Added Buildings! By Jasper Stocker | November 16, 2017 - 8:22 pm | Asset Store, BuildR, Procedural Generation, Unity3d Leave a comment
Better Vector3 Console Output By Jasper Stocker | August 17, 2017 - 9:27 pm | Unity Tip, Unity3d Leave a comment
BuildR Gets Custom Models By Jasper Stocker | July 3, 2017 - 8:27 pm | BuildR, Unity3d Leave a comment
BuildR 2.0 Released By Jasper Stocker | March 30, 2017 - 8:14 pm | Asset Store, BuildR, Unity3d Leave a comment
BuildR 2.0 in the works By Jasper Stocker | July 23, 2016 - 8:36 am | Asset Store, BuildR, Unity3d Leave a comment
Unity Tip: Don’t Always Use Update By Jasper Stocker | April 7, 2014 - 7:35 am | Coding, Unity Tip, Unity3d Leave a comment
Unity Tip: Choose a Project Before Opening Unity By Jasper Stocker | April 4, 2014 - 7:06 am | Unity Tip, Unity3d Leave a comment