Audi - Next Level

Procedural Generation Expert

Unity, C#

Audi: Next Level — Procedural Racing Experience (Unity)

Commissioned as part of a brand campaign for Audi, Next Level was a sleek, mobile-optimized 3D racing game built in Unity, blending high-speed gameplay with Audi’s signature design language. I was brought on as a procedural generation expert to develop a dynamic, replayable racing experience that reflected Audi’s innovation ethos.

My Role

Procedural Track Generation: Designed and implemented a custom system to generate random race tracks with curvature, elevation, and obstacle variation—ensuring no two races felt the same.

Spline-Based Systems: Built scalable track generation using splines and modular road segments, allowing for smooth gameplay and visual polish.

Integrated with Gameplay Systems: Synced track data with lap timing, checkpoints, and AI navigation for seamless race logic.

Gameplay & Design

Mobile 3D Racing: Fast, smooth racing experience tuned for mobile performance and controls.

Brand-Aligned Aesthetics: Environments and UI matched Audi’s tech-forward, high-performance visual identity.

Replayable Challenge: Procedurally generated tracks ensured long-term engagement and variety.

Audi: Next Level delivered a futuristic, procedurally driven driving experience designed to captivate mobile players and echo the precision of Audi engineering.

Audi Next Level procedural racing